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Ghost Blade HD Activation Code [Password]

Updated: Mar 17, 2020





















































About This Game Ghost Blade HD is an intense bullet-hell shoot 'em up game, with satisfying and addictive score-based gameplay. With its inspiration going back to the shooting games of the 1990s era, Ghost Blade HD ties old memories to current tones and techniques. Designed with a modern graphic style and special effects, Ghost Blade HD also features an awesome 2-player mode! Ghost Blade HD is easy to learn, hard to master.Story10,000 years ago an Artificial Intelligence known as Shira was built to protect the residents of Mars.As time passed the AI became corrupted and Shira started to attack the Mars colonies. With no way to defend itself against ‘Evil Shira’ Mars calls for help. The Earth Defense Force fleet fights its way to ‘Evil Shira’ and uses powerful lasers to destroy it. However, ‘Evil Shira’ secretly had a backup that flees into space and takes over an abandoned space station at the outskirts of the solar system. When the EDF notices the escape they send their bravest fighter after ‘Evil Shira’. You are this pilot, and your mission is to destroy Evil Shira before it can complete its new attack force and threaten the existence of the entire universe.FeaturesBeautiful, detailed HD Graphics5 Stages with HUGE Boss Enemies3 Player battle ships with different gun typesInstant Respawn - No cutscenes!Practice ModeScore Attack ModeFine tuned gameplay and balanced difficulty3 difficulty levels: Easy, Normal and Hard.60 FPSArcade-style gameplay and addictive scoring systemFast and smooth GameplayAuto-bomb enabled Easy mode for beginnersTATE/portrait screen option available2-player local co-op mode for addictive funIncredible Soundtrack composed by Rafael Dyll (Söldner-X2 and Rainbow Skies)Tone down background brightnessOptional softslowOnline Leaderboards37 Achievements1080p Full HDTATE/TATE INVERTED/portrait screen option availableXbox 360 and Xbox One controller, KeyboardTips For Getting HighscoresEarn points by destroying enemies and collecting Stage Star items. The higher your Combo Multiplier, the more you earn. Destroying enemies and crates add to the Combo Multiplier. Use Focus shot for tight spots to avoid running into stray bullets Try all ships to see which one fits best for your style of play For a top scoring run kill as many enemies as possible and avoid dying and using bombs - use FOCUS shot to earn extra bombs and pick them up for a score bonus! No-bombing gives big impact on score, as does having as high bomb count as possible. 7aa9394dea Title: Ghost Blade HDGenre: Action, IndieDeveloper:Hucast GamesPublisher:2DreamRelease Date: 8 Mar, 2017 Ghost Blade HD Activation Code [Password] @FISTING GURU is wrong by giving this game thumbs down, this game has exemplary display options: it allows you to select from wide range of resolutions, it runs in full screen, it allows to play on pivoted screen (the only way one should play shmus actually = on tilted screen) and it does also something what NO other shmup does (not even CAVE) : instead always displaying some kind of wallpaper , it usees 100% of screen area ! Best options ever !This game is great, it really does what a description says = "ties old memories to current tones and techniques". It goes back but not too far back which is a good way. You see, between an oldshool game era (where bullets were sparse but fast and deadly) and manic shmup era (where bullets are plentiful but slow) there was a wondrous albeit short period of time which allowed for transition to manic shooters but retained the philosophy of older generation. There was no indie studios and graphics were powerful so every sprite was top notch hand-drawn, the bullet patterns of that era were a "perfect" mix of manic shooter overload and oldschool deadly gameplay but developers did not have to use cheap "i got you" patterns and could experiment with much balanced and intelligent gameplay. One of the pinnacles from this time would be Raiden Fighers Jet from Seibu Kaihatsu (especially the last HUGE True Battle level 2 with incredible level design, enemy placement, blood pumping bullet paterns and soundtrack, and enormous multi-staged bosses).This sort of game style is my favourite shmup , and games like these are scarce and in between. Ghost Blade is one of these shmups and make no mistake, it is among the best. I would like to make a comparison to a "modern" manic shooter Bullet Soul from the acclaimed 5pb games studio. Bullet Sould is heavily inspired by games made by CAVE who was absolutely the best in the shmup business. How do you beat excellence in department graphics, music and gameplay? You simply can not, but you can try reaching the ideal.Bullet Souls soundtrack is guitar-heavy typical for late Cave games, but is rather bland and forgettable. Apply the same to bullet patterns, boss designs, backround (which was scrolling in circles like mad) and you have a picture of a pretty forgettable production. Oh, it was also easy. Not the thing you want to hear about manic shooter. The player ship can slow down and have stronger bullets OR accelerate and have weaker bullets. However the option felt redundant as one never felt compelled to use faster movementt unless there was a super specific and very rare pattern which explicitly forced you to use faster movement.Now compare the same things to Ghost Blade: the gameplay does not copy anything , it is unique and refreshing, comparable to the Raiden FIgters games era. The soundtrack is crisp and super energetic without being overly repetetive , it also perfectly ties to the music of late 1990 which was rave \/techno \/dnb era. Bullet patterns force you to think , think , think! The lure you into traps and try to hunt the unaware you. You have to be on your toes, but it has nothing to do with the unfair and stupid bullet speed of new Raiden V IV III games from MOSS. This game also reminded me how important and great the sound effects could be , everything from explosions to player ship bullets have very distinct sound that conveys punch and force of attacks. Ghost Blade is truly beautiul and unique game with tons of character and is a great diversion from the bland modern CAVE copy cats.Both games (bullet soul and ghost blade) have one big disadvatage over old titles: ugly stuff on the screen. The old games as well as manic shooters from CAVE had been for the most part lovingly hand drawn and used animated sprites which have the immortal beauty aspect to it. Nowaday games made in some 3d program are so ugly and lack any basic detail it is absolutely cringe inducing. Ghost Blade is nicer than Bullet Sould, but still i have to mention:- dead backgrounds which are just huge still pictures- enemies look like some handy java games sliding on the pictures, nothing EVER is animated on them, wheels of tanks dont move, they dont even look distinct from other part of a model , everything looks like a one mould toy.- Enemies closing in backround which are suposed to have jet engines trails have just a FAT line behind which is not animated in any way. This looks totally embarassing. i guess these are Dreamcast limitations.Still, accepting the fact that absouletly no other shump has hand drawn sprites nowadays, the aforementioned graphic is ok. At the end i want to mention something what can not be easily conveyed. Namely , Ghost Blade really does a good job in recreating the pondering technological army world sluggishness of old shool games. Remember me saying the Bullet soul had fast and slow shot and both were meaningless? Ghost Blade has it too, but the proper use of it is absolutely essential , you can not ignore it, the use of these 2 modes are one of the keys to survival. It is great! No naked lolitas, no emo, only oldschool technological war machines battling for supremacy in this superb recreation of the best shmup time: between aerofighters from TECMO (1992) which marked the new era after the old school Truxton from TOAPLAN (1988) and before the manic shmup era of raizing\/8ing and later CAVE games.. A simple and solid shmup.. In a sea of Windows only shooting games, it's very nice to have a solid traditional shooter for Linux too.I enjoyed every minute of the game. It presented a traditional feel with fresh graphics and levels.I've managed to 1CC easy mode and will be going back for more.I don't give numeric ratings. I will say that you should instantly purchase this title if you're in the mood for a "shmup" and know that the true value of them comes from finishing them without using continues.The whole game felt great with my joystick.The developers really seem to know the genre.. Decent little game for $9.99. An excellent apology for the rough development history of the original The Ghost Blade, HD is significantly better than that game.It is much harder than I was expecting! The Score Attack mode is a nice bonus. Only real gripes are that bosses are a bit weak, and that scores for each character are not split so you can just pick the best one and ignore the rest... probably Milan?Has a few bugs and oddities, like any video game made in the last 45 years, but the major one has a simple and effective workaround that's as bewildering as the bug itself.Note that you can get a better experience by rotating your TV or monitor 90 degrees, and then enabling the option in-game to take advantage of this. The same goes for many games of this type on Steam.. I have a real soft spot for Ghost Blade. Despite its obvious borrowing from dodonpachi I still think its one of the best modern 2D shooters ever made.Great player ship designs & great enemey ship designs. Its bright fast and has a brilliant soundtrack. The bullets patterns and enemey waves are fast and tough.My impressions of the steam version so far are great, no issues so far. Although there are a few Cave shooters now on steam I would have to say this easily fits into the top 3 2D shooters curently available on steam.If you like 2D shooters this is seriously a no brainer. Buy it!

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